General Information
ABOUT:
Sonic Momentum is a fan-game aimed to inject new ideas into the existing 2D Sonic franchise and create a new, fun, and interactive way to play. This demo (although short) is meant to present these base ideas to further expand upon them in the future. Currently, there is no story, multiple acts, or progression system but will be worked on in future updates. Please be patient!
MOVE LIST:
(By default keys a mapped to Z, X, ENTER, F, and ARROW Keys. This can be changed in the settings menu)
LOOK-UP: UP BUTTON
CROUCH: DOWN BUTTON
SPINDASH: DOWN + HOLD JUMP BUTTON
ROLL: (TAP THE ACTION or DOWN BUTTON WHILE RUNNING) OR (HOLDING DOWN, ACTION, OR JUMP BUTTON BEFORE LANDING DURING AN AERIAL DASH)
ROLL OUT: TAP THE ACTION BUTTON WHILE ROLLING
JUMP: JUMP BUTTON
AERIAL DASH: JUMP BUTTON WHEN IN THE AIR
AERIAL STOMP: DOWN + JUMP BUTTON WHEN IN THE AIR
DOUBLE JUMP: TAP ACTION BUTTON WHEN IN THE AIR
REV-UP: HOLD ACTION BUTTON WHEN IN THE AIR
REV-UP DASH/SHIELD DASH: RELEASE ACTION BUTTON AFTER INDICATION NOISE
HOMING ATTACK: HOLD ACTION BUTTON IN THE AIR WITHOUT RELEASE NEAR AN ENEMY
RAILSWITCH: TAP ACTION BUTTON WHILE GRINDING
DISCLAIMER:
There are tentative balance changes that can occur, and many glitches can be found in this very early demo. However, Sonic here is close to the final product. This game isn't as simple as typical Sonic games there is a skill curve that eases the more you play. So give it multiple goes before throwing in the towel!
WHATS NEW:
REFERENCES:
Many ideas were taken from the Advance - Rush handheld era. And like Sonic Mania ,where it was celebration of the genesis titles, Sonic Momentum is a celebration of these other titles. You view the full video of all the references with the video below.
CONCEPT ART PIECES FOR FUTURE UPDATES
CONCEPT VIDEOS FOR FUTURE UPDATES
Sonic Momentum is a fan-game aimed to inject new ideas into the existing 2D Sonic franchise and create a new, fun, and interactive way to play. This demo (although short) is meant to present these base ideas to further expand upon them in the future. Currently, there is no story, multiple acts, or progression system but will be worked on in future updates. Please be patient!
MOVE LIST:
(By default keys a mapped to Z, X, ENTER, F, and ARROW Keys. This can be changed in the settings menu)
LOOK-UP: UP BUTTON
CROUCH: DOWN BUTTON
SPINDASH: DOWN + HOLD JUMP BUTTON
ROLL: (TAP THE ACTION or DOWN BUTTON WHILE RUNNING) OR (HOLDING DOWN, ACTION, OR JUMP BUTTON BEFORE LANDING DURING AN AERIAL DASH)
ROLL OUT: TAP THE ACTION BUTTON WHILE ROLLING
JUMP: JUMP BUTTON
AERIAL DASH: JUMP BUTTON WHEN IN THE AIR
AERIAL STOMP: DOWN + JUMP BUTTON WHEN IN THE AIR
DOUBLE JUMP: TAP ACTION BUTTON WHEN IN THE AIR
REV-UP: HOLD ACTION BUTTON WHEN IN THE AIR
REV-UP DASH/SHIELD DASH: RELEASE ACTION BUTTON AFTER INDICATION NOISE
HOMING ATTACK: HOLD ACTION BUTTON IN THE AIR WITHOUT RELEASE NEAR AN ENEMY
RAILSWITCH: TAP ACTION BUTTON WHILE GRINDING
DISCLAIMER:
There are tentative balance changes that can occur, and many glitches can be found in this very early demo. However, Sonic here is close to the final product. This game isn't as simple as typical Sonic games there is a skill curve that eases the more you play. So give it multiple goes before throwing in the towel!
WHATS NEW:
Completely overhauled move-set for all the Sonic characters with new revamped sprites and animation!
Diversified ranking system that includes components from beat-em-up, exploration, and platforming gameplay.
Completely new graphical & sound engine to enhance 2D environments (includes lighting, vfx, etc.)
Overhauled shields & chao to equip, buff, and change the way you play to suit your own unique playstyle.
Custom and sleek UI that presents Advance & Rush's style in a new way.
Diversified ranking system that includes components from beat-em-up, exploration, and platforming gameplay.
Completely new graphical & sound engine to enhance 2D environments (includes lighting, vfx, etc.)
Overhauled shields & chao to equip, buff, and change the way you play to suit your own unique playstyle.
Custom and sleek UI that presents Advance & Rush's style in a new way.
REFERENCES:
Many ideas were taken from the Advance - Rush handheld era. And like Sonic Mania ,where it was celebration of the genesis titles, Sonic Momentum is a celebration of these other titles. You view the full video of all the references with the video below.
CONCEPT ART PIECES FOR FUTURE UPDATES
CONCEPT VIDEOS FOR FUTURE UPDATES