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This is the most good mega man fangame ever, i'm excited to see a game like this. A promising story, some damn good bgm and control feels so good.
Btw, would a 3ds port be possible? I already own a mega man perfect blue theme on my console lol, se having the game would be the best thing in the world
This game is amazing and here is a list of cheat codes
Fake Zero: L R L ↓ ↑ ← ← ↓ → ↑ ↑ ↓ ← ↑
Black Zero: L R L ↓ ↑ ← ← ↓ → ↑ ↑ ↓ ← ↓
Ultimate Mode: ↓ → ← ↑ R L R ↓
New Game+: ← → ↑ ↓ → → ← ←
Start as Hooded Zero: ↑ ↓ ↑ ↓ ↑ ↑ ↑ ↑ ↓ ↓ ↓
It's a pretty good demo, although I do think this is just scratching the surface of what this gameplay style is capable of. The level design could use some work too. Otherwise, this is an amazing demo.
Overall, 9/10.
I'm'a leave these here, as a way of clarifying my active thoughts. Overall, I was impressed~ The levels are laid out well and have enough of a challenge to inspire you to keep going, but not so much its kaizo... with a few exceptions.

-I'm sure it's unintentional, since you've been good about fixing potential softlocks, but the cave has an especially glaring one. You get two shells, sure, but if both get off-screened and you get hit, which is really easy to do, you can get stuck in the first lower area and have to die to return to the start of the stage. I get the challenge, that being holding your powerup so you can get past the first main hurdle, but this softlock made me quit the stage in annoyance.

-You are a devil for throwing in a Big Bertha on the swamp level, and I respect that~

-The hardest stage i the demo has a few windows that are incredibly tight to reach, even if you know that you can hasten the P-Balloon travel speed with the run button, something I personally didn't know until here. That could easily be my fault, though, as I grew up with the GBA Mario World and not SNES(and heck, many of the issues I have really amount to 'I've played Mario World, just not the SNES original'), but maybe a hint block to mention it, just in case, would do wonders~

And in case you like watching me suffer.... I did play it as my Halloween 2020 stream~ Here are the relevant saved bits of the VOD~

The Sonic Master System/Game Gear controls fit in really well! And it's quite a BLAST to play. 10/10.
This game is amazing!, I'm just hoping for more updates in the future, the enemies are fun and the abilities are fun to use! .3.
Best alpha I've ever played in my life,download as fast as you can :D
how do you download what app do you need to use to play this??????????? plleassssssssseeeeeeeee heeeeelp
@levthelev There is a file you can download. You can only play this game on a PC and Mac.
This is straight up my favorite videogame right now, even in demo form. I eagerly look forward to how this game shapes up with time!

So far I've put in about 30 hours worth of attempts at speedrunning the current SAGE 2020 demo. 20-30 more hours of untracked time was spent just dinking around with the physics or re-exploring all the areas to chat with NPCs and interact with environment details and flavor descriptions in the Petrov. My first blind playthrough session was roughly 4 hours long learning the basic gameplay mechanics, how mods worked, how to interact with NPCs, and boss patterns.

While there isn't a _lot_ of lore in the demo as it currently stands, there's plenty enough to give a sense for what this setting is like, a general sense of tone, interesting questions to consider about all of Petrov's main cast and their relationships, the scope of traveling around the galaxy while just trying to survive and get by, and some interesting points to speculate about what measure is a human, what makes a god, and what is the role of robots and AI in a far future where they're left to develop and refine themselves indefinitely.

Alien designs are varied and range from appealing to the mildly grotesque. Most of the combat currently in the game is against misbehaving automated machines, large battle-ready automated vehicles, and cyborg murderers seemingly built with the brains of humans who had already died. The cyborgs have a surprisingly versatile attack kit which covers closed range and long range attacks, while the other machines have a fairly simple behavior set that seems to imply what their function would otherwise be in a non-hostile state.

Also the game mechanics are cool. Cassie can swing around by dropping and grabbing ceilings to build momentum, jumping and grabbing the ground to launch herself, and do weird grapple stuff on walls to YEET HERSELF INTO THE SUN. Cassie goes fast and works out and punches stuff and can SLAM HER FOOT INTO HER ENEMIES AT HIGH SPEED. I like that!!

and alpha is plays like megaman zero but without the bad parts
if i die before the game is complete give cassie a balloon plz
but if i don't then do it aynway

I FREAKING LOVE THIS GAME. Easily looks like it might be a better game by the end than any of the individual games that inspired it.

anyway, bust a star why don't you


The games amazing, it's super fun to play. The first level is clearly a tutorial level and does a great job showing you how to play. I encountered one glitch, though. When using Fang's pop gun, you can hit broken monitors forever, thus giving infinite rings and lives.
The game is excellent! very well done, but what is the song that plays in the credits?
Damn. What an awesome game. 9/10. The only reason im giving 9/10 is because its only demo. This game world building, fight intensity, characters, story is almost on the same level as games like "Under tale", "Blasphemous". I will have to play the whole game to really realize the what it ends up being but for what it is atm, its pretty awesome.

You would be shocked that when I first time finished this game (was playing as droid). I couldnt believe that the game finished. I thought I had downloaded the whole game. Went to webpage again, downloaded another file. Finished the whole game within 40 mins almost and then I was so shocked as to why it finished. Came to this webpage again only to realize that this is a demo lol. I am this much invested in this game :emoji_laughing::emoji_laughing::emoji_laughing:.

Btw. Can you provide me discord link? I want to stay upto date with your game. Its so damn awesome. If there is no discord server. I highly recommend you make one. It will help many fans of this game like me to stay upto date with your game.
Yo glad you liked it, certainly a weird length for a demo ahahaha

We don't have a public discord set up yet (I'll do it as some point just haven't really figured out what to do with it), but if and when that happens I'll probably post about it on the twitter
It's perfect, the level design, sprites, bosses, enemys, it's perfect. Can someone please give me the sprites to the game, I want to make some emojis for a Discord server.
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I really love this game, man, i wish this game will be for Mobile too... i wish one day.
Btw i really like the story, the two main characters and the song, I almost have all the song so i can listen them anywhere I go.....
This game is awesome!

Great Job Starbuster Team!!
The instant I saw the scroll-up art with Alpha, I knew exactly what I was getting into. This game has amazing controls, nice speeds, and just flows really well. It has a hell of a potential if it was worked into a full game.

Great job Starbuster team!
I just finished playing both acts with all the characters. And I must say, I can't wait to see the full game. The graphics are excellent, the level design and music are very good too. I actually didn't expect to see the Drop Dash, but I really like it, and I love the gameplay of Fang and Tunnel, it's very original and very well implemented. You guys are doing an excellent job, keep it up!
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Alguien que me diga dónde está el enlace del juego
Wow! This was amazing, it was quite the experience! At first, I thought it was a short demo when I took the easy way out at first but when I tried again with the Full demo path I was quite surprised! This game feels great! I love the controls, the fluidity of the level design, and simple puzzles too! I'm glad The use of OG shadow voice clips was a fantastic choice and this does a great job at portraying Shadow's character very well! Definitely an experience I appreciate investing 3 hours into! So much better than I expected!

A few things I would change would be D-pad support, a timer (because I get time overs when I don't realize I'm running out of time) and maybe make some of the breakable object a bit more obvious.

I'm looking forward to seeing how this mysterious story plays out in the future!
Brooo, who would've thought someone would put QR codes in the background of a fangame yooo this has me reallly intrigued

"You will pay for what you've done, V."

"Do you remember, V? You betrayed all your dreams."

I wonder, who is V?...hmmm

This fangame is probably number 2 on my list of favorite 2d games, good job, I would like to see more of this fangame in the future
Let me just tell you guys: THIS IS THE BEST SONIC GAME EVER!

Presentation: 10/10 Rings

This fan game looks and feels professional. I cannot give Greedy enough credit for all of the little things. The level intros, the results screens, everything. It just feels like something a professional company would make, not a few people as a hobby project. Great job. The only problem I had is that the ... on the song titles should be before the "for."

Story: 7/10 Rings
There are some great things about the story. For one, it's simple. It doesn't try to get too serious or important. It's just a fun story that could fit in just about anywhere in a "Sonic canon" timeline (not that they're's much of a cohesive series canon to refer to). I personally liked the humor, although it was the type that might drive some players away. Unfortunately, the story also has some downsides. For some reason, Sonic really hates Shadow now, even though in the past Sonic have may have even considered Shadow a friend, or at least nothing worse than a punching bag for lame jokes. It's completely out of the blue and uncharacteristic of Sonic (not to mention some of the Voice Acting when Sonic is complaining is... not as good as the rest, which I like). It's a charming story though, and one that I enjoyed for the most part.

Physics: Amazing. Characters are easy to control and have movesets which complement the game, other than Shadow's Chaos Kick, which unfortunately sucks out all of your momentum. Rolling down hills to gain speed feels SO SATISFYING, and the trick system is perfect when you need just a little bit of extra height. Level design: Amazing. The levels don't get you turned around, while still feeling incredibly open and free. You may end up missing that jump onto that perfect route on your first time through, but remember for next time you play the level and make that jump to halve your time. There are so many perfect opportunities to build speed, and finding the route that lets you build the most speed is incredibly satisfying. If you know how to traverse the level, you are always either running at immense speeds or flying through the air to make that gap jump. Music: Amazing. Although I wish it would be louder by default, the music tracks for this game are great, my favorites being the main theme, Ocean Paradise and Hill Top. I cannot possibly give enough praise to the gameplay.

In conclusion, you are crazy to have not played this game already. You have not lived until you have played Sonic GT. What are you waiting for?
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honest opinion