Overview

IMPORTANT! ENABLE STREAMER OST IN THE OPTIONS IF YOU'RE STREAMING/RECORDING THE GAME!
Download:
Google Drive
Cory in the Ded 3.5 is a somewhat joke game made for my friends, with the first game in the series being made by Radfordhound, and continued on by others in his community. None of the other games made are important to this one (aside from Cory in the Ded 3 but please don't bother.) as Cory in the Ded 3.5 is pretty much separate from the other games.
...So despite the name, no, Cory Baxter from Cory in the House does not make an appearance.
Yet.
Anyways, while there are quite a few inside jokes in this game, hopefully you'll end up finding humor in the pure absurdity!
Controls:
(These can be changed in the options menu. There's also controller support, though keep in mind that this game is primarily made for keyboard and it might not work the best.)
Arrow Keys = Movement
A = Jump (Referred to as Action)
S = Special
X = Special 2
W = Super
F4 = Change resolution
(These can be changed in the options menu. There's also controller support, though keep in mind that this game is primarily made for keyboard and it might not work the best.)
Arrow Keys = Movement
A = Jump (Referred to as Action)
S = Special
X = Special 2
W = Super
F4 = Change resolution
Radfordhound: @Radfordhound
(He/Him)
Abilities:
Action while Jumping = Insta-Shield
Down (Hold) + Action = Spin Dash
Up (Hold) + Action = Super Peelout
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action while Jumping = Insta-Shield
Down (Hold) + Action = Spin Dash
Up (Hold) + Action = Super Peelout
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Dankles: @BriceTAS
(hey that's me!)
(He/Him)
(Snow & Tempo: She/Her)
Abilities:
Action (Hold) while Jumping = Glide
Gliding into a wall = Climb
Special = PokéProjectile
Special 2 - Switch current Pokémon (Once unlocked)
Down (Hold) + Action = Spin Dash
Pokémon:
Special while Gliding w/ Snow equipped = Icicle Crash
(Hold Action during Icicle Crash to continue Gliding!)
Special while Gliding w/ Tempo equipped = Relic Boost
(Hold Action during Relic Boost to continue Gliding!)
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action (Hold) while Jumping = Glide
Gliding into a wall = Climb
Special = PokéProjectile
Special 2 - Switch current Pokémon (Once unlocked)
Down (Hold) + Action = Spin Dash
Pokémon:
Special while Gliding w/ Snow equipped = Icicle Crash
(Hold Action during Icicle Crash to continue Gliding!)
Special while Gliding w/ Tempo equipped = Relic Boost
(Hold Action during Relic Boost to continue Gliding!)
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Miles "Tails" Prower: @sonic_hedgehog
(it's literally just Tails.)
(He/Him)
Abilities:
Action while Jumping = Flight
Double Tap left or right while flying = Flight Dash
(Press Action again to stop dashing!)
Special = Tail Swipe
Down (Hold) + Action = Spin Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action while Jumping = Flight
Double Tap left or right while flying = Flight Dash
(Press Action again to stop dashing!)
Special = Tail Swipe
Down (Hold) + Action = Spin Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Cas/OrangeYoshiHD: @turtersblade
(They/Them)
Abilities:
Action (Hold) while Jumping = Flutter Jump
Special on the ground = Orange Throw
Special in the air = Ground Pound
Down (Hold) + Action = Spin Dash
Action (Hold) while Jumping = Flutter Jump
Special on the ground = Orange Throw
Special in the air = Ground Pound
Down (Hold) + Action = Spin Dash
Claire/ThatCubeGamer: @ThatCubeGamer
(They/Them)
Abilities:
Action while Jumping = Discharge
Special (Hold) on the ground: Volt Tackle
Down (Hold) + Action = Spin Dash
Action while Jumping = Discharge
Special (Hold) on the ground: Volt Tackle
Down (Hold) + Action = Spin Dash
Sanok Maynik: @3DWorldMan
(He/Him)
Abilities:
Action (Hold) while Jumping = Drop Dash
Down (Hold) + Action = Spin Dash
Up (Hold) + Action = Super Peelout
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action (Hold) while Jumping = Drop Dash
Down (Hold) + Action = Spin Dash
Up (Hold) + Action = Super Peelout
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Autumn: @kayfaraskye
(She/Her)
Abilities:
Action while Jumping = Wing Flap
Special while Jumping = Flutter Bounce
Up (Hold) + Action = Super Peelout
Down (Hold) + Action = Spin Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action while Jumping = Wing Flap
Special while Jumping = Flutter Bounce
Up (Hold) + Action = Super Peelout
Down (Hold) + Action = Spin Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Lucky: @luckyplsh
(She/Her)
(please don't call her a femboy.)
Abilities:
Action while Jumping = Air Dash
Down (Hold) + Action = Spin Dash
Wisps:
Special 2 = Discard Wisp
White Boost:
Special = Boost/Air Boost
Red Burst:
Special (Hold) on the ground = Flamethrower
Special while Jumping = Burst Jump (x3)
Cyan Laser:
Special on the ground = Laser Blast
Special (Hold + Direction) while Jumping = Laser Dash (x4)
Blue Cube:
Special on the ground = Cube Slam
Special while Jumping = Cube Creation
Action while Jumping = Air Dash
Down (Hold) + Action = Spin Dash
Wisps:
Special 2 = Discard Wisp
White Boost:
Special = Boost/Air Boost
Red Burst:
Special (Hold) on the ground = Flamethrower
Special while Jumping = Burst Jump (x3)
Cyan Laser:
Special on the ground = Laser Blast
Special (Hold + Direction) while Jumping = Laser Dash (x4)
Blue Cube:
Special on the ground = Cube Slam
Special while Jumping = Cube Creation
GPF: @GPF_SCT
(He/Him)
Abilities:
Action while Jumping = Air Dash/Homing Attack
Air Dash into a wall = Wall Jump
Special = Boost
Special 2 while in the air: Stomp/Lightspeed Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Action while Jumping = Air Dash/Homing Attack
Air Dash into a wall = Wall Jump
Special = Boost
Special 2 while in the air: Stomp/Lightspeed Dash
Super while jumping w/ 50 Rings & all Chaos Emeralds = Transform
Now that already may be a lot of characters, but what if I told you there were more that you can unlock?
Once you unlock your first character, the Character Select menu tells you how to unlock the rest! But if you're curious who they are specifically, then I won't stop you from finding out.
Super Mario: @NintendoAmerica
(He/Him)
Super Luigi: @NintendoAmerica
(He/They)
(real)
Mighty the Armadillo: @sonic_hedgehog
(He/Him)
Shadow the Hedgehog: @sonic_hedgehog
Amy Rose: @sonic_hedgehog
(She/Her)
(He/Him)
Abilities:
Action while Jumping = Spin Jump
Action while Jumping and underwater = Swim
Special while Jumping = Ground Pound
(Press Special again right as you land to gain a burst of speed!)
Special 2 while Jumping = Dive
Down (Hold) + Action = Long Jump
Jumping into a wall = Wall Jump
Walking while holding the opposite direction and Action = Somersault/Side Flip
Action while Jumping = Spin Jump
Action while Jumping and underwater = Swim
Special while Jumping = Ground Pound
(Press Special again right as you land to gain a burst of speed!)
Special 2 while Jumping = Dive
Down (Hold) + Action = Long Jump
Jumping into a wall = Wall Jump
Walking while holding the opposite direction and Action = Somersault/Side Flip
Super Luigi: @NintendoAmerica
(He/They)
(real)
Abilities:
Action (Hold) while Jumping = Scuttle
Special while Jumping = Ground Pound
(Press Special again right as you land to gain a burst of speed!)
Special 2 (Hold) while Jumping = Green Missile
Down (Hold) + Action = Long Jump
Jumping into a wall = Wall Jump
Walking while holding the opposite direction and Action = Somersault/Side Flip
Action (Hold) while Jumping = Scuttle
Special while Jumping = Ground Pound
(Press Special again right as you land to gain a burst of speed!)
Special 2 (Hold) while Jumping = Green Missile
Down (Hold) + Action = Long Jump
Jumping into a wall = Wall Jump
Walking while holding the opposite direction and Action = Somersault/Side Flip
Mighty the Armadillo: @sonic_hedgehog
(He/Him)
Abilities:
Action while Jumping = Hammer Drop
Action while against a wall = Wall Kick
(Hold any direction and press Action to jump off towards that direction!)
Action while Jumping = Hammer Drop
Action while against a wall = Wall Kick
(Hold any direction and press Action to jump off towards that direction!)
Shadow the Hedgehog: @sonic_hedgehog
Abilities:
Action while Jumping = Homing Attack/Air Dash
Special while Jumping = Chaos Spear
Special on the ground = Chaos Spear (If walking), Chaos Slider (If running)
(You can also activate Chaos Slider by quickly double tapping the opposite direction if moving)
Full Chaos Gauge + Special 2 while Jumping = Chaos Blast
Action while Jumping = Homing Attack/Air Dash
Special while Jumping = Chaos Spear
Special on the ground = Chaos Spear (If walking), Chaos Slider (If running)
(You can also activate Chaos Slider by quickly double tapping the opposite direction if moving)
Full Chaos Gauge + Special 2 while Jumping = Chaos Blast
Amy Rose: @sonic_hedgehog
(She/Her)
Abilities:
Action while Jumping = Spin Jump
Action (Hold) while Jumping = Hammer Bounce
Special after jumping or on the ground = Hammer Swing
Special while holding up and running = Hammer Jump
Action while Jumping = Spin Jump
Action (Hold) while Jumping = Hammer Bounce
Special after jumping or on the ground = Hammer Swing
Special while holding up and running = Hammer Jump
Keep in mind that everything is obviously still a work-in-progress, there's quite a few missing cutscenes and some levels will definitely be reworked in the final game. With all that out of the way, I hope you have fun with the demo!
Please feel free to report any bugs or issues* you have either in the comments, or tag me on my Twitter account. I appreciate any criticism you give, too!
* = if they're funny bugs im keeping them in.
Media
Updates
Updates from the SAGE 2022 demo:
- Reworked main menu and options screens
- Completely remade Toys R Us Zone, now it's an actual, full zone!
- Remade the boss of Green Hill & Azure Lake (the latter wasn't in the previous demo but existed so um maybe not "remade" to you people)
- Some of the main characters have adjusted movesets, Dankles' in particular hopefully balancing Snow to be on-par with Tempo.
- More unlockable characters, reworked the 2022 demo unlockable character's moveset.
- New* zone between Green Hill and Cory 2!
* = It's a zone that already existed in the game, just wasn't playable in the 2022 demo. I plan to touch it up before the final game.
- Generally just fixed a few bugs and changed some very minor things you probably wouldn't notice if you played the game last year.
- Removed Herobrine.
- Reworked main menu and options screens
- Completely remade Toys R Us Zone, now it's an actual, full zone!
- Remade the boss of Green Hill & Azure Lake (the latter wasn't in the previous demo but existed so um maybe not "remade" to you people)
- Some of the main characters have adjusted movesets, Dankles' in particular hopefully balancing Snow to be on-par with Tempo.
- More unlockable characters, reworked the 2022 demo unlockable character's moveset.
- New* zone between Green Hill and Cory 2!
* = It's a zone that already existed in the game, just wasn't playable in the 2022 demo. I plan to touch it up before the final game.
- Generally just fixed a few bugs and changed some very minor things you probably wouldn't notice if you played the game last year.
- Removed Herobrine.
Credits
A full list of credits are in text files that come with the game - I've credited a lot of people over the past 4 or 5 years and the list is too big to put here!