Overview

I'm unable to upload the game via the SFGHQ website due to file size. A Google Drive link is provided below.
IMPORTANT! ENABLE STREAMER MODE IN THE OPTIONS IF YOU'RE STREAMING/RECORDING THE GAME!
Download:
Google Drive
(541 MB)
Cory in the Ded 3.5 is the next evolution in gaming, featuring a whopping nine playable characters with the most revolutionary gameplay of all time. You have never played a game this technologically advanced in your life, trust me.
...
In all seriousness though, Cory in the Ded 3.5 is a somewhat-joke game based on the Cory in the Ded series started by Radfordhound. Why is this game in a completely different gameplay style? Don't worry about it.
The game is just the classic 2D Sonic the Hedgehog gameplay, though with a few extra gimmicks and abilities depending on who you play as!
Speaking of who you play as...
Featuring:
Radfordhound: @Radfordhound
He/Him
Abilities:
Jump + Jump: Insta-Shield
Up + Jump (Ground): Super Peelout
Dankles: @BriceTAS (hey thats me)
He/Him
Abilities:
Jump + Hold Jump: Glide
Glide into a wall: Climb
Special: Call Pokémon
Special 2: Switch current Pokémon (Unlocked after a certain stage.)
Miles "Tails" Prower: @sonic_hedgehog
He/Him
Abilities:
Jump + Jump: Fly
Special: Tail Swipe
Special 2: Dummy Ring Bomb
Cas/OrangeYoshiHD: @turtersblade
They/Them
Abilities:
Jump + Hold Jump: Flutter Jump
Special (Ground): Egg Throw
Special (Air): Ground Pound
Claire/ThatCubeGamer: @ThatCubeGamer
They/Them
Abilities:
Jump + Jump: Discharge
Special (Ground): Volt Tackle
Jump + Special: Iron Tail
Sanok Maynik: @3DWorldMan
He/Him
Abilities:
Jump + Hold Jump: Drop Dash
Up + Jump (Ground): Super Peelout
Autumn: @syIveoon
She/Her
(I don't have any art of her made yet but she pretty much is Twilight Sparkle.)
Abilities:
Jump + Jump: Wing Flap
Jump + Special: Flutter Bounce
Up + Jump (Ground): Super Peelout
Lucky: @luckyplsh
She/Her
Abilities:
Jump + Double tap direction: Air Dash
Special 2: Discard Wisp
White Boost:
Special: Boost
Jump + Special: Air Boost
Red Burst:
Special: Flamethrower
Jump + Special: Burst Jump
Cyan Laser:
Special: Laser Projectile
Jump + Special: Laser Dash (x4)
Blue Cube:
Special: Cube Slam
Jump + Special: Cube Creation
GPF: @GPF_SCT
He/Him
Abilities:
Jump + Jump: Air Dash/Homing Attack
Special: Boost
Jump + Special 2: Stomp
Special 2: Light-Speed Dash
There might also be a secret 10th character, but play the game to find out!
Please send any bugs you find on my Twitter, or in the comments of this booth! Please check the Read Me file to make sure you don't send me bugs I'm already aware of, however. Thank you!
Screenshots:
Media
Credits
There's a massive credits .txt file that comes with the game (there's a bunch of names, I don't want to just copy-paste the entire thing!), but I just really want to thank @PVic for being supportive of me while making this entire thing, and being the one to push me into putting this into SAGE in the first place!
regarding the bugs:
- the save file doesn't show up if you exit midstage, but if you restart the game it exists. i JUST found a fix for this as of me writing this so i'll make an update soon!
- that's fair, i'm still trying to get good at designing bosses. hell, i didn't even know how to make my own from scratch until last year, and it's probably clear from the quality of the Shafinite's compared to Metal Rad's. the Sonic and Firebreather bosses are edited versions of the base bosses from the Flicky engine lol.
- i'm still trying to figure out controller support! hopefully i'll have it fixed before the final game.
- it only happens in full screen from my knowledge which is weird, but i'll see what i can do!