General Information
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RALLY! Hot blazing sun!
Over Jump Rally is an indie homage to the legendary arcade rally racing game from 1994, Sega Rally, recreated in Unreal Engine 5, with graphics as you remember them as a kid!
Put your helmet on, fist-bump your co-pilot, and get ready to drive flat out for another lap in the legendary Forest stage!
Challenge yourself to improve your best times or just take a walk around the Yosemite Pioneer History Center where the event takes place... you might find some familiar faces!
And it's 1995, so... NOSTALGIA OVERLOAD AHEAD!!
WHAT'S THIS PROJECT ABOUT:
Over Jump is an independent and unofficial tribute to Sega Rally Championship, the glorious arcade racing game from 1994. The idea is to recreate it using Unreal Engine 5: refreshing the graphics to today's standards while keeping the same arcade driving style.
WHO IS BEHIND THIS:
My name is Alessandro Schiassi, and I've been a VFX Supervisor and VFX Artist for the past 16 years.
While I'm fairly new to the game development world, I have strong knowledge of CGI, photography, and how to combine the two to make photorealistic results. I'm quite excited to put those skills into a real-time engine like UE5!
In my experience, the best way to learn something is to have your own project while you are going through tutorials, so you can directly apply what you learn to something different and test new things. Back in the day, I learned VFX by working on MGS: Philanthropy, for example.
WHY SEGA RALLY:
At the time, the game had one of the best graphics around (if not THE best), running on a Model 2 arcade graphics card. This was an era where arcade games were fairly superior to any console or PC graphics. I spent countless hours playing it on the Sega Saturn, usually battling my brother in Versus mode. I also played the arcade version whenever I found it around.
My intent is to create a photo-realistic arcade game as a tribute to the golden age of SEGA.
Sega Rally, in particular, seemed the right choice for a beginner like myself since it has just 4 tracks and 3 cars in total.
The tracks are mostly natural landscapes, with just a few simple buildings, something fairly easy to create using Unreal Marketplace assets.
The car models (Lancia Delta, Toyota Celica, and Lancia Stratos) are readily available to be purchased, so are pretty much any 3D models you see in this demo.
The driving game mechanics are already accessible in UE5 out of the box, and there are some cool plugins that I can play around with.
As for the graphics... well, take a look at the images on this page. Those are in-game shots!
Last but not least, Sega has a very open-minded policy regarding indie games based on its IPs. Both Sonic Mania and Streets of Rage 4 started as unofficial fan projects, and they were later turned into official releases!
WHAT'S THE RELEASE PLAN:
I'm planning on completing the Forest track with a basic Time Attack mode, releasing it as a playable beta for free, and seeing what's Sega's response.
If they decide to bless the project and make it official, I'd be honored to complete the whole game and perhaps add some extra features.
Worst-case scenario, I just use all the assets for some cool cinematics with the beautiful OST as a background... and that would be GAME OVER, YEAH!
Hike around the Yosemite Forest, you might end up at this panoramic spot over the Yosemite Valley!
The Visitor Center offers various amenities... including an arcade!
RALLY! Hot blazing sun!
Over Jump Rally is an indie homage to the legendary arcade rally racing game from 1994, Sega Rally, recreated in Unreal Engine 5, with graphics as you remember them as a kid!
Put your helmet on, fist-bump your co-pilot, and get ready to drive flat out for another lap in the legendary Forest stage!
Challenge yourself to improve your best times or just take a walk around the Yosemite Pioneer History Center where the event takes place... you might find some familiar faces!
And it's 1995, so... NOSTALGIA OVERLOAD AHEAD!!
WHAT'S THIS PROJECT ABOUT:
Over Jump is an independent and unofficial tribute to Sega Rally Championship, the glorious arcade racing game from 1994. The idea is to recreate it using Unreal Engine 5: refreshing the graphics to today's standards while keeping the same arcade driving style.
WHO IS BEHIND THIS:
My name is Alessandro Schiassi, and I've been a VFX Supervisor and VFX Artist for the past 16 years.
While I'm fairly new to the game development world, I have strong knowledge of CGI, photography, and how to combine the two to make photorealistic results. I'm quite excited to put those skills into a real-time engine like UE5!
In my experience, the best way to learn something is to have your own project while you are going through tutorials, so you can directly apply what you learn to something different and test new things. Back in the day, I learned VFX by working on MGS: Philanthropy, for example.
WHY SEGA RALLY:
At the time, the game had one of the best graphics around (if not THE best), running on a Model 2 arcade graphics card. This was an era where arcade games were fairly superior to any console or PC graphics. I spent countless hours playing it on the Sega Saturn, usually battling my brother in Versus mode. I also played the arcade version whenever I found it around.
My intent is to create a photo-realistic arcade game as a tribute to the golden age of SEGA.
Sega Rally, in particular, seemed the right choice for a beginner like myself since it has just 4 tracks and 3 cars in total.
The tracks are mostly natural landscapes, with just a few simple buildings, something fairly easy to create using Unreal Marketplace assets.
The car models (Lancia Delta, Toyota Celica, and Lancia Stratos) are readily available to be purchased, so are pretty much any 3D models you see in this demo.
The driving game mechanics are already accessible in UE5 out of the box, and there are some cool plugins that I can play around with.
As for the graphics... well, take a look at the images on this page. Those are in-game shots!
Last but not least, Sega has a very open-minded policy regarding indie games based on its IPs. Both Sonic Mania and Streets of Rage 4 started as unofficial fan projects, and they were later turned into official releases!
WHAT'S THE RELEASE PLAN:
I'm planning on completing the Forest track with a basic Time Attack mode, releasing it as a playable beta for free, and seeing what's Sega's response.
If they decide to bless the project and make it official, I'd be honored to complete the whole game and perhaps add some extra features.
Worst-case scenario, I just use all the assets for some cool cinematics with the beautiful OST as a background... and that would be GAME OVER, YEAH!
Hike around the Yosemite Forest, you might end up at this panoramic spot over the Yosemite Valley!
The Visitor Center offers various amenities... including an arcade!