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SAGE 2022 - Demo Sonic Recharged - Online Co-Op mode

It was an ok game. I think the biggest areas for improvement would be level design and the music. The music is serviceable but the level design was quite rough in these two stages. I think it would be smart to study the levels in Fallen Star/Triple Trouble 16bit to see how they construct their stages. Level design is the most important aspect of a classic sonic game, so it's vital to make sure it's as good as it can be. Other than that the bosses also seemed harder than they need to be. Given that 2D Sonic has imprecise controls designing difficult bosses is more often than not just going to frustrate the player. I would consider making them a bit easier.
Spindash12
Spindash12
Thanks for your feedback. We'll take note.