I like how this game looks. This aesthetic and choice for models is a nice touch. I didn't like the combat, however. It feels... kinda janky if that's the right word. Requires time to get used to. For aiming the enemies I'd suggest making a pointer, like in Sky Chase Sonic Adventure stages when you aim at the target and the target stays because right now it's hard to keep track of both where you're pointing and the arrows aligning on the robot. I was also not a fan of the camera, should zoom it out more probably. And please make the Right Stick camera faster, or the option to do that because it felt like a chore always waiting for it to move where I want.
I will DM you when the rail section is finished, as I think the last bit is worth playing! No promises on the underwear though (canonically it would be incorrect! :) ), but I did make the camera a bit more err... discreet, when I saw people having trouble with it.