A good, rather classic feeling Sonic 3 experience! I love the speed down shoes lmao, a simple thing with an amazing audio effect lmao, made me want to collect em even tho they were bad otherwise.
Played through the demo as Mighty, took me a while to figure out his ability but yeah, it was pretty great, good Chaotix vibes from it. It sometimes, rarely, gave a HUGE jump, after hitting a sideways spring and then doing a wall jump for example, Mighty YEETED across the stage after lol.
A good bit of eh and awkwardness with some of the gimmicks though, the pulleys in mines for example are too slow I feel and jumping off them is awkward and difficult. But the biggest "I wanna end myself and this game" moment was in Balloon Park, with the cannons and even the boss that shot the sideways balloons. There's too many and avoiding them sucks ass. Visually there's more than enough room under them to crouch or spin to avoid them, but that didn't work and I kept taking getting hit. Alright cool great, then my bud figured out I could maybe jump on em and bounce along em, but nope I still got pushed back. Increeeedibly annoying, almost closed the game on the first balloon cannon whatever thing.
Physics definitely need some finetuning, spindash too is waaaay too strong after only a single tap, and the stages are a biiiit too long, which I feel many fangames are falling to doing nowadays. Still yeah, looking forward to playing the full game!