I'm surprised by what you were able to accomplish using the basics of Simple Sonic Worlds, especially with cutscenes! You utilized the Chaotix tilesets well, but the level design was a bit jank (mainly spike placement being kind of mean at times) and the boss was a little slow. I did like the opening to the level, where you hit the ground and all your rings go everywhere, that was a great touch. Also, the last cutscene starts to loop on Angel Island falling over and over unless you hit enter. Other than that, this is surprisingly nice. Not sure why Mighty is shown though.