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Open Surge: Play & Create

Project Overview

Open Surge is a fun 2D retro platformer inspired by Sonic games and a game creation system that lets you unleash your creativity!

Official website: opensurge2d.org

About Open Surge

Open Surge is two projects in one: a game and a game creation system (game engine). It is released as free and open source software.

Open Surge is written from the ground up in C language, using the Allegro game programming library. The project has been started by Alexandre Martins, a developer from Brazil. Nowadays, Open Surge has contributors all over the world!

How do I play?

You can play using a keyboard or a joystick.
  • Arrows: Move
  • Space: Jump
  • Enter: Pause
  • Esc: Quit
  • Left Ctrl: Switch character
  • Equals (=): Take snapshot
  • F12: Open the editor
How do I create a game?

Use Open Surge to create your own amazing games! Create new levels, items, bosses, gameplay mechanics, playable characters, special abilities and more!
  • First, learn how to create a level using the built-in editor (press F12 during gameplay)
  • Next, learn how to do basic hacking (modify the images/sounds, create new scenery, new characters, etc.)
  • Finally, have fun with scripting! SurgeScript, the scripting language featured in Open Surge, gives you ultimate power to create anything you desire and make your dreams come alive!
To learn more, watch the video tutorials made by the developer of the engine.

Get it now!

Screenshots and media!






Bonus Content

Visit opensurge2d.org to learn how to create your own games!

Latest reviews

This game is a huge pleasant surprise! It's fast, fun, fluid, and I'm pretty sure the title is a pun on "Open Source" and that's just great. I love the aim of this project, to provide a Sonic-like engine for people to make whatever the hell they want with, completely open source. It's really cool, and I'd love to see what people do with this. :)
Stormer Aurion
Stormer Aurion
Well, it's certainly a nice surprise to see this project still alive and kicking, and showing up at this year's SAGE, even. I remember seeing it back when it was still transitioning from Open Sonic to Open Surge, and as such I'm a bit surprised that there wasn't a demo level featuring Charge the Badger (the Knuckles analogue for this game) in this demo. The graphics, while a bit on the basic side, certainly have their charm to them, and the music is certainly nice, with major props to the Waterworks theme and the new act clear them. The improvements to the engine are looking great, and I can't wait to see where you and others take this project and engine next.
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alemart
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