Excellent demo...The spritework is really good and the animation is even better in motion.
I like how things are gradually introduced...despite the similar level themes in the first world I was always eager to see what came next
Some of the controls seemed a bit unresponsive, though it's hard to pinpoint it... the popup instructions for each powerup broke the flow of the game I think
I like how things are gradually introduced...despite the similar level themes in the first world I was always eager to see what came next
Some of the controls seemed a bit unresponsive, though it's hard to pinpoint it... the popup instructions for each powerup broke the flow of the game I think
As for the popup instructions... For the capacites like punch / fly etc. I probably won't be able to change that, but for the items (power ups / shield / bomb etc.) I probably can put an option to disable them, I'll add that to my todo list !