Overview
Get ready to race with Sonic Drift 16-bit, the electrifying Genesis-style kart racer brought to you by the creators of Sonic Triple Trouble 16-bit! This bold Game Gear reimagining speeds its way into the spotlight at Christmas SAGE 2023, delivering an exhilarating "best-of" the Sonic Drift series in a vibrant, revamped form!
Features
(keyboard)
(gamepad - Xbox button names)
Take a sneak peek at the action with three exhilarating race courses:
Features
- High-Octane Velocity: Experience racing thrills at lightning speed, surpassing the intensity of the original Drift games!
- Iconic Playable Characters: Choose from a roster of beloved characters, including Sonic, Tails, Knuckles, Amy, Dr. Eggman, Metal Sonic, and Fang, each with their unique skills and abilities!
- Revamped Race Courses: Rediscover classic tracks from both Drift games and iconic Sonic titles, featuring pixeltastic redesigned visuals and challenging new layouts!
- Enhanced Arsenal: Unleash chaos with an all-new inventory of items inspired by Sonic's legendary history, including iconic objects and notorious badniks!
- Dynamic Soundtrack: Immerse yourself in the thrill of the race with multiple music tracks available for each adrenaline-pumping course!
(keyboard)
- Arrow Keys: steer
- A: accelerate
- S: drift/hop
- D: use item
(gamepad - Xbox button names)
- L Stick: steer
- A: accelerate
- B or L/R Triggers: drift/hop
- X: use item
Take a sneak peek at the action with three exhilarating race courses:
- Balloon Panic: Navigate through a classic "Green/Emerald Hill" course but with balloons and blimps!
- Casino Night: Feel the rush as you bounce and bump through the glitz and glamour of this iconic casino!
- Sandopolis: Brace yourself for an adrenaline-pumping ride across this ancient desert landscape, filled with sand and haunted by ghosts!
Credits
The demo team consists of people that worked on Sonic Triple Trouble 16-bit, as well as newcomers, with more to come!
Demo Team
Noah N. Copeland - Lead Designer/Director
TheRealPoloBlue - Artist/Music/Design
VectorSatyr - Programming
Mr. Chao - Graphic Design
Dee Liteyears - Artist
Sonic Fan 27 - Music
joshyflip - Artist
Emma - Artist
D.V.D - Artist
Special Thanks:
Alex Khayrullin
Mercuy
Demo Team
Noah N. Copeland - Lead Designer/Director
TheRealPoloBlue - Artist/Music/Design
VectorSatyr - Programming
Mr. Chao - Graphic Design
Dee Liteyears - Artist
Sonic Fan 27 - Music
joshyflip - Artist
Emma - Artist
D.V.D - Artist
Special Thanks:
Alex Khayrullin
Mercuy
When I got invincibility, the music stopped for the whole game but the asset and ring and power up noise was still there. Is that supposed to happen?