I'm making my debut on this site's forums after following it for over a decade now! That is largely because I'm a fledgling Unity developer who got back into Sonic recently. I was delighted to discover the Bumper Engine, and for a young engine it's a great start! I have, however, noticed one glitch affecting something the creator included in it, and so it's possible other people have encountered this, too. Hopefully, that means it will be easy to fix.
So anyway, this bug afflicts moving platforms. Most directions, they're just fine, but things went bad when I tried jumping off one that was going down and flung myself into lava!
The reason jumping seems to be impossible from a platform that is moving down is that fall actions are being triggered; at least for too long of a period before they touch the platform again. The included screenshot might be hard to interpret, but that's what it shows; look at Sonic's feet and you might notice he's in his falling pose. Fixing this should make the characters jump correctly in such a situation, but I haven't figured out how, though I tried hard. A big issue is I don't know what exactly triggers the fall actions in this engine; there's a lot to go through and unfortunately I'm not skilled enough yet in Unity to know what to look for.
Still, it seems like it should be a basic issue for more experienced people; particularly those with Bumper Engine experience. So please take a shot at this one.
So anyway, this bug afflicts moving platforms. Most directions, they're just fine, but things went bad when I tried jumping off one that was going down and flung myself into lava!
The reason jumping seems to be impossible from a platform that is moving down is that fall actions are being triggered; at least for too long of a period before they touch the platform again. The included screenshot might be hard to interpret, but that's what it shows; look at Sonic's feet and you might notice he's in his falling pose. Fixing this should make the characters jump correctly in such a situation, but I haven't figured out how, though I tried hard. A big issue is I don't know what exactly triggers the fall actions in this engine; there's a lot to go through and unfortunately I'm not skilled enough yet in Unity to know what to look for.
Still, it seems like it should be a basic issue for more experienced people; particularly those with Bumper Engine experience. So please take a shot at this one.
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