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  1. DFelipeh

    [GameMaker] Astral Physics

    Note: If you want the full framework, use Sonic Astral Engine Astral Physics Astral Physics is a Sonic physics framework for GameMaker 2023+ and GameMaker 8.2 that includes the physics from SAE. This is a feature-less version of SAE designed to only be used if you need a fast and performant...
  2. Ragdoll Engine Framework

    Unity Ragdoll Engine Framework

    A new 3D and 2D Sonic framework for Unity. Some notable features: 2D Rails Boost Drifting Spin dash Download on GitHub Join the Discord for help or feedback You can also try out the demo here:
  3. Dash Engine 1.3

    SAGE 2023 - Framework Dash Engine 1.3

    Dash Engine 1.3 is the newest release of the original Unreal Engine 4 fangame framework. Features new systems, optimizations, graphical improvements, and more to help you make fangames! Here’s some of what’s been added and changed for Dash Engine 1.3; Optimizations: A lot of optimizations have...
  4. Quill Framework

    SAGE 2023 - Framework Quill Framework

    Quill Framework Quill Framework is a feature-rich classic Sonic-inspired 2D framework for the Unity Engine. This framework originally started off as a fun sandbox project for me to learn how to program in C#. Like any sandbox-type project, I didn't have an end goal in mind, but I think where it...
  5. DFelipeh

    [GameMaker 8.2] Sonic Astral Engine

    Sonic Astral Engine is a open source Modern Sonic framework for GameMaker 8.2. Q: Can i use this in GameMaker 8.1? R: Yes and no. Because of how the GameMaker 8.1 event system works, you would need to change some code to make it work with that version of GameMaker and the room editor is just...
  6. Chopp

    HEDGEFUSION Framework for Clickteam Fusion 2.5+

    HEDGEFUSION is a collaboration between me and darknn_ (along with a few other people for contributions) to create a flexible and accurate framework for Clickteam Fusion 2.5+ . Download and find more information on the website Hope anyone can find this useful!
  7. Krispy The Goat

    I Need help understanding Orbinaut Framework

    Currently i'm messing around with the framework, and i've learning some things here and there but since there's no full documentation for things like: - Audio Creation (How to add new music, how to properly loop a song) - More in-depth for the stage/collision creation since the wiki only...
  8. Sonic Astral Engine

    Sonic Astral Engine

    Sonic Astral Engine is a open source Modern Sonic framework for GameMaker 8.2. FAQ Q: Can i use this in GameMaker 8.1? R: Yes and no. Because of how the GameMaker 8.1 event system works, you would need to change some code to make it work with that version of GameMaker and the room editor is just...
  9. Sonic Worlds Next (Godot 4.2 update)

    Christmas SAGE 2023 Sonic Worlds Next (Godot 4.2 update)

    GET THE CURRENT BUILD FROM GITHUB HERE Welcome to Sonic Worlds Next, the Sonic game development kit for Godot! This framework is designed to be easily accessible, accurate and flexible. For 2023 the team's been hard at work updating sonic worlds next to be compatible with Godot 4.2, adding...
  10. PINBALL Sonic Dev Kit

    Unity PINBALL Sonic Dev Kit

    Pinball SDK is a Sonic framework I've been working on for years now, to offer a solid basework for Unity users as an alternative to Bumper Engine and HedgePhysics, being used for such games as Project Rascal and my own Sonic Calamity. Pinball's code was built entirely from scratch with an...
  11. Linum Framework (Playable)

    Linum Framework (Playable)

    Thanks for playing during the SAGE 2021 week. If you're interested in future updates, please follow the GameJolt page! https://gamejolt.com/games/linum-framework/513673 Linum is a framework made in Construct 2 It's heavily based on Core Engine and also inspired by Open Surge! It has level...
  12. HEDGESPIN Framework (SAGE '21 Example Demo)

    HEDGESPIN Framework (SAGE '21 Example Demo)

    THIS IS ALSO HORRIDLY OUTDATED WANT A BETTER FRAMEWORK FOR CLICKTEAM FUSION 2.5? PLEASE USE HEDGEFUSION!!!
  13. Sonic ROCKET Revamp Framework

    SAGE 2021 - Framework Sonic ROCKET Revamp Framework

    Hey, I'm Extem the Hedgehog, and I made a thing. Hello, people of the Sonic Community! Recently, I've been working on an easy-to-edit Modern Sonic Framework in Scratch using Tomicool's Genesis Sonic Engine as a base. I've based it on the mechanics of the Rush and Advance series' with a few...
  14. Beta Framework (REDUX)

    SAGE 2021 - Framework Beta Framework (REDUX)

    Here we are. Welcome to the new look of Sonic engines for Construct 2. Beta Framework REDUX was the new look to original Beta Framework. That is this? Beta Framework - my project for Construct 2, which is a tool for creating sonic-like games. This one differs from other frameworks in that it...
  15. Orbinaut Framework

    Game Maker Studio 2 Orbinaut Framework

    ORBINAUT FRAMEWORK 2 FAST. LIGHT. POWERFUL. ABOUT ORBINAUT FRAMEWORK Orbinaut Framework is an easy to use* classic Sonic framework, made for GameMaker Studio 2. Solid accuracy, improvements, optional tweaks: it is all there and is waiting for you. *In case you're experienced with GameMaker...
  16. HedgeSpin Framework (Holiday Demo!)

    Demo HedgeSpin Framework (Holiday Demo!)

    THIS BUILD IS OUTDATED! FOR A MORE RECENT BUILD PLEASE CHECK OUT THE BUILD HERE! OR JOIN THE DISCORD SERVER!
  17. Hedgespin TECH DEMO

    Hedgespin TECH DEMO

    THIS BUILD IS OUTDATED! FOR A MORE RECENT BUILD PLEASE CHECK OUT THE BUILD HERE! OR JOIN THE DISCORD SERVER!
  18. Sonic Astral Engine SAGE 2020

    Sonic Astral Engine SAGE 2020

    THIS IS OUTDATED. CHECK OUT NEW VERSION --------------------- OVERVIEW --------------------- Astral Engine is a open source framework(aka Engine) made in GameMaker Studio inspired by the gameplay of Modern Sonic, the characters playable in this demo are Sonic and with several features at the...
  19. Sonic - Project Hero (2019 Demo out NOW!)

    Sonic - Project Hero (2019 Demo out NOW!)

    "Sonic - Project Hero" is a 3D Sonic Fan Game & custom, CLOSED SOURCE Framework, made for the Unity Game Engine and developed by me, Hero. "Sonic - Project Hero" aims to launch Sonic, Tails & Knuckles into, simply, a fun 3 dimensional adventure through various locales, to stop Dr. Eggman's new...