SAGE 2020 - Demo Teabat!

Overview

The guardian bat of Camomile Forest is awoken by a plethora of spooks stealing all the tea!
No option but to take chase and restore the forest!
Flutter around a big seamless world, bopping ghosts and collecting tea in style on your way to solve the mystery!

K-K-KICK IT!

Alter the world's view through unique spectral lens and additional palettes~
Compete against your own ghost with Time Attack mode~
Or play and compete with up to 250 players through Online Multiplayer!

Whether you're here to explore the world, speed through with style, rank up score, or all of the above,
there's truly somethin' in store for everyone~


Forever through spooks and dangers unknown,
SHOW NO FEAR!!!


Available on PC & Android in English, Español, & Italiano.


UPDATE - Demo 2A - 2020-09-10
Tons of polish, bug fixes, optimizations, and QoL improvements, far too many to list.
Highlights:
- Collected Teapots are now marked on the minimap
- 2X Windowed mode
- Major optimizations (especially on Android)
- More in-depth and balanced ranking system
- Plenty of overhauled graphics across the board


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Credits

Director and Programming~

Tpot

Teabat (Character) designed by~

Pics&Pixels

Art~

Tpot - Lead Artist

Unlimited Trees - Additional Backgrounds

SpectraS02 - Additional Concept Art and Object Design

Music/Audio~

Great Lange - Music & Sound Design

Sean Evans - Music

Localization~

Jass - Spanish Localization

Sonikko - Italian Localization

Le Sarcasme - French Localization

Additional Thanks~

Mr. Poe - Boss Storyboards

Testing & QA~

Testing Team

Unlimited Trees

VadaPEGA

Neo Hazard

StaticJ3ff

Stone Banana

CosmicEternity

Saturn's Rings

Additional QA

Voltrix

Baraksha

Loco Nathan

Comments

Why does this game's protagonist release such serotonin in my brain? Is this my curse? Is this a nightmare? A true nightmare?

This game is really fun and unique. I have mixed feelings about the way the HUD is set up, though. The game itself only takes up about 50% of the screen, which is weird to me. It DOES provide a lot of information, though.

The way you can choose different color palettes is cool to me. Is it there for solving puzzles, or is it just there to play into my innate desire to reset Game Boy games on the Game Boy Color and see how the game looks with each color scheme?

Anyway, good game. Will be keeping my eyes on it.
 
Oh yeah, I liked the cylindrical areas. I watched a video on how those worked, one time. I think it was by GameHut. I was impressed by the inner-cylinder part.
 

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