General Information
About
Sonic Revisited is our own take on recreating the first Sonic game from scratch. Unlike 2013 Taxman's port (or Sonic 1 Decompilation, as people like to call it now), we are focusing on staying faithful to original game as much as possible in every aspect.
You should understand that it is NOT a direct port of the original game and engine, but a recreation of the game on a different engine (GameMaker Studio 2), so complete accuracy on a low level cannot be achieved. Everywhere else, game and object logic is aimed to be 1:1 accurate if possible.
Yes, you can actually just run a patched ROM using GXWide emulator, but it is still emulated. Our goal is to have original Sonic 1 run natively!
The game is powered by our Orbinaut Framework.
Unlike original Sonic 1, ground and air speed cap is disabled. Some glitches from the original games are kept, but most obvious bugs are "fixed".
You may also find the music and SFX sound muffled. This is because all the sound in the game is recorded from the hardware, and has a low-pass filted applied to it.
Playable Zones in the Proof of Concept release:
Green Hill
Spring Yard (no boss fight)
Star Light (no boss fight)
Controls (PC)
Movement - Arrow Keys
Jump - Z, X, C (or A, S, D)
Pause - Enter
Window Size - F4
FPS Debug - F9
Controls (General)
Restart Stage - Pause + Jump
XInput controllers and DualShock 4 are fully supported
System Requirements (PC)
Minimum:
OS: Windows 7 (x64)
RAM: 2GB
GPU: 512 MB
Recommended:
OS: Windows 10 or 11 (x64)
RAM: 4GB
GPU: 512 MB
Movement - Arrow Keys
Jump - Z, X, C (or A, S, D)
Pause - Enter
Window Size - F4
FPS Debug - F9
Controls (General)
Restart Stage - Pause + Jump
XInput controllers and DualShock 4 are fully supported
System Requirements (PC)
Minimum:
OS: Windows 7 (x64)
RAM: 2GB
GPU: 512 MB
Recommended:
OS: Windows 10 or 11 (x64)
RAM: 4GB
GPU: 512 MB
This free fan game is in no way a call to boycott Sonic Origins and is made out of love for the franchise. Please support the release of Sonic Origins as it's the only way to play classic games in a their refined look on the latest platforms.
The invincibility trail bug was fixed in the patch that was released a few days ago.
There is no problem with the brightness, the colours you see in-game is how the game is actually rendered by the hardware. The only emulator that currently does that is BlastEm