H u h . B u U g
(Sage Blake has been disconnected from the forums)
High points:
-It functions?
Tripping points:
-I kid you not, my first ten seconds of actual gameplay consisted of getting stuck on the spring on the lower path(apparently, after you homing attack it, even if you aren't holding the button down, it catapults you to the ceiling), unsticking from it eventually and falling into the next available pit where I discovered something horrific: the pits don't kill you. They lock controls, but don't kill you. This means every time you die to them, it's a reset.
-Sonic's homing attack derps on close chains of enemies, jamming him in between them both, with no failsafe termination method. (Strangely enough, Vanillepe's doesn't do that? Maybe it has to do with the difference in targets...?)This means every time it happens, it's a reset.
Kinda glad this demo prefaces the player by admitting its incredibly buggy state, as the dev ain't wrong about that.
This game will be banned next year then the new game will arrive named Sonic:the raging bond! Sounds epic right?