Clickteam Fusion Not so Simple Sonic Advance Worlds

Overview

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What originally started as a revival of my original sonic fangame I attempted to do before Sonic Alpha inspired by Alexandre Martins's Neo Sonic Universe became a Sonic Advance Framework for Clickteam Fusion and it's finally done! It is a modified version of Not so Simple Sonic Worlds by LakeFeperd (and the same knowledge applied to it can be applied here because it is literally the same framework just "Sonic Advance-ified".)

Within the Download is the source code
(Now works with Standard Fusion 2.5)
and an example game built into an unpacked exe (this was done so that your computer does not falsely accuse it of it being a virus.)

To turn Super Sonic press the "Shift" key and jump and press "X"

For you Fusion 2.5+ Users I have news for you. This is indeed compatible with Directx11 HOWEVER Super Sonic uses a shader that hasn't been ported to it "officially" yet. So if you would like access to the shader, please join the official clickteam discord to order to obtain.
But in order to even join the discord you will need an official purchased copy of the engine.

Update Log:

  • Sign Post now works like original Advance Thanks to Yonatankr
  • Works in Standard Fusion 2.5
  • Fixed falling off Loops although it still might happen but not as often
  • Adjust Sonic's Air-Dash to be quicker
External Download Links:
MediaFire:
GoogleDrive:
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NOT SO SIMPLE ADVANCE  LOGO.png

Credits

Game and logo created by Ice
Programming: Ice
Some Additional Programming: Nihil, Yonatankr, Spindash12
Support: Spitfya
Original framework: Not so Simple Sonic Worlds by LakeFeperd
NSS Partner System: Ice, lighto, Carlos Ushiromiya and Rifty.
Bug Testing and fixing: Ice
Various Sprites: Spriter Resources and many ripped by Ice
Special Thanks: Spitfya, Nihil, Yonatankr, Spindash12, SpookyGuga, RAGGY, and Dark

Comments

Hey man i can use the free version of Clickteam fusion or i need the payed version? because i like the sonic advance stlye and i will like to make "my" own sonic advance game :)
 
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Hey man i can use the free version of Clickteam fusion or i need the payed version? because i like the sonic advance stlye and i will like to make "my" own sonic advance game :)
sorry man you have to have a payed copy of clickteam fusion to use this.
 
I had an "File Error!" message in Clickteam Fusion Developer 2.5+ version of aug 2020
Did you update your clickteam fusion? Because I can open this in Fusion 2.5 or 2.5+ without any problems. Also could you be more specific with the "File Error!" because as I stated before if you're going to use this framework in 2.5+ it uses a shader that has not been officially ported to Direct 11(which Fusion 2.5+ users can use) and in order to obtain it you must join the official clickteam fusion discord and ask for it.

Also I do not have Clickteam Fusion 2.5+ Developer but it should be able to open up standard Fusion 2.5 mfa.
 
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I can't get it to run at full speed. If you saw my comment from yesterday on the Advance 2 version's page, then basically this is the same issue i was having with that. Except this time redownloading didn't fix anything.
 
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I can't get it to run at full speed. If you saw my comment from yesterday on the Advance 2 version's page, then basically this is the same issue i was having with that. Except this time redownloading didn't fix anything.
Sorry to hear that. I'm not sure why as it runs full speed for me.
EDIT: wait a second! If you used the google drive link how do you even download this? I accidentally put it in the trash in my google drive! My bad. I just restored it try to redownload and see if it works. If not don't worry about this message. I forgot I had a mediafile upload as well. I uploaded the file itself onto the site here just to be safe also. @CreativeCult
 
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Question for all that can answer - bad question too, mind you: How do I get the player to the next level? I added the next Zone to the Test Zone in the Storyboard Editor and in the Event List Editor, under "Next Stage to go to" i replaced Jump to frame "New Hedgland Logo" with Jump to frame "Test 2"

I'm not sure what I did wrong, so far, if I replace the frame with anything other than the New Hedgeland frame, it crashes the game. I thought the problem was something in the Test 2 frame (which is just a copied and pasted Test Zone with some edited images and backdrops).
I can't figure out what I've done wrong. I'll attach the .mfa if anyone is willing to help.
 
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Question for all that can answer - bad question too, mind you: How do I get the player to the next level? I added the next Zone to the Test Zone in the Storyboard Editor and in the Event List Editor, under "Next Stage to go to" i replaced Jump to frame "New Hedgland Logo" with Jump to frame "Test 2"

I'm not sure what I did wrong, so far, if I replace the frame with anything other than the New Hedgeland frame, it crashes the game. I thought the problem was something in the Test 2 frame (which is just a copied and pasted Test Zone with some edited images and backdrops).
I can't figure out what I've done wrong. I'll attach the .mfa if anyone is willing to help.
Have you tried change the frame with something else than back to "Test 2" to see if it works? Strangely enough it worked fine for me. Do you have a discord? I can send you an invite and we could talk it out there or you can join the clickteam official discord and ask for help there as well.

Also setting "Jump to next frame" should solve the issue because "Test2" is right after it.
 
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Have you tried change the frame with something else than back to "Test 2" to see if it works? Strangely enough it worked fine for me. Do you have a discord? I can send you an invite and we could talk it out there or you can join the clickteam official discord and ask for help there as well.

Also setting "Jump to next frame" should solve the issue because "Test2" is right after it.
It took a few times, but what you suggested worked! I'm glad i was persistent - Thanks!
 
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