Project Overview
Astral World is a new 2D Sonic-Like game, powered by the Sonic Worlds Engine.
Actually, the game is in Alpha, so there is only 1 character and only 1 demo stage to play, but lots of things are coming!
For the final version, Astral World will have 10 great worlds to explore, split in 2 acts, 3 really different playable characters, and lots of boss and enemies to defeat! Some worlds are exclusive for 1 or 2 characters, and the others will be design with multiple ways for each character.
Nari, using the power of the moon, Drill using the power of the stars, and Roxy, using the power of comets are the mains characters of the game. Only Nari is playable is the demo. She’s the fastest, and the main character of the adventure. Drill is the lonely guy, who try to resolve everything alone, and Roxy is the robot, suppose to eliminate everyone who try to stop the “plan”…
UPDATE :
1.0.1 : new songs (not original), some bug correction, better control mapping, minor change in the level and better tuto.
1.0.2 : Keyboard is now the default device. I'll try to change to rewirk the actual system for better compatibility.
Bonus Content
In the adventure, you’ll start to play with Nari, and try to wonder why comets suddenly start to fall on the planet. The “Astral world” is a central point in the galaxy, and nothing is supposed to touch it. You’ll quickly discover a bad guy has begun to stole the energy of the stars, and disturbed the stability of the world. After a misunderstanding, Drill think you’re the responsible of all of this, and try to stop you! At the same time, Roxy have to execute her Master’s plan… But at what cost?
For the gameplay, Nari can jump, attack, run really fast, and doing some special moves like Air Boosting, or Smash the ground and go on at high speed after this. You need to use all of those move if you want finish the demo stage, and encounter the really first boss of the game!
You can activate a bonus after collecting 50 stars too! You can choose Strength, Shield, or Speed. Use what you want and what you need for help you during the stage !
Default device :
Keyboard :
-“D” for attack and return in menu.
-“F” for specials moves.
-“G” for jump, and use Air Boost.
-“H” for bonus wheel.
-“Arrows” for move.
Playstation (XBOX?) Pad:
- "Cross" for jump, and use Air Boost.
-"Square" for attack and return in menu.
-"Circle" for specials moves.
-"R1" for bonus wheel.
-Analog or D-Pad for move.
You can change device and mapping in Options-Control.
For now, the game doesn't have any original songs, lack of compositor.
For the gameplay, Nari can jump, attack, run really fast, and doing some special moves like Air Boosting, or Smash the ground and go on at high speed after this. You need to use all of those move if you want finish the demo stage, and encounter the really first boss of the game!
You can activate a bonus after collecting 50 stars too! You can choose Strength, Shield, or Speed. Use what you want and what you need for help you during the stage !
Default device :
Keyboard :
-“D” for attack and return in menu.
-“F” for specials moves.
-“G” for jump, and use Air Boost.
-“H” for bonus wheel.
-“Arrows” for move.
Playstation (XBOX?) Pad:
- "Cross" for jump, and use Air Boost.
-"Square" for attack and return in menu.
-"Circle" for specials moves.
-"R1" for bonus wheel.
-Analog or D-Pad for move.
You can change device and mapping in Options-Control.
For now, the game doesn't have any original songs, lack of compositor.
Credits
Big big thanks to all guys who participate to develop the Sonic Worlds Engine, you're awesome ! Damizean, MCKaosu, LarkSS, Techokami, Sparks, Mr. Potatobadger, Ice God 64, and Lange.
Ai-Dail (me, yes) for all graphics and all additional features.
King Kong for the logo
And all people who help me for beta testing, support, and everything else !
Ai-Dail (me, yes) for all graphics and all additional features.
King Kong for the logo
And all people who help me for beta testing, support, and everything else !