Overview
Features:
- Texture-based shadow maps (pixel arrangement/style)
- Plenty of phosphor display types (ie. Color, Monochrome, Amber)
- Multiple preset assets for specific CRTs (ex. PC monitor, Trinitron, vintage)
- Composite/RF color bleeding & rainbow banding.
- Overscan and configurable resolution.
- Additional shader for generating RF static
Note: Was originally planning on releasing commercially, but later decided against it, and since, the project remained kind of abandoned.
So I'm finally releasing it for free lol
If enough people can get some use of of this, I'll be happy to continue working working.
Credit and shoutouts to Jordan Lange for making the CRT 3d mesh.
- Texture-based shadow maps (pixel arrangement/style)
- Plenty of phosphor display types (ie. Color, Monochrome, Amber)
- Multiple preset assets for specific CRTs (ex. PC monitor, Trinitron, vintage)
- Composite/RF color bleeding & rainbow banding.
- Overscan and configurable resolution.
- Additional shader for generating RF static
Note: Was originally planning on releasing commercially, but later decided against it, and since, the project remained kind of abandoned.
So I'm finally releasing it for free lol
If enough people can get some use of of this, I'll be happy to continue working working.
Credit and shoutouts to Jordan Lange for making the CRT 3d mesh.