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  1. DinoEpic3

    Fan Game Sonic Adventure 2D - Devlog

    ---- Update For Godot 12/25/2023 ---- Happy Holidays! For my Christmas Present this year, I'm happy to announce that the First Level of SA2D is FINALLY finished, only bug fixes and swapping placeholder sprites from here! I'm already making the assets for the next stage.
  2. DinoEpic3

    Certified Development Hell Enthusiast

    Certified Development Hell Enthusiast
  3. DinoEpic3

    Fan Game Sonic Adventure 2D - Devlog

    ---- Update For Godot 10/20/2023 ---- Because of the recent Unity Dev Crisis I moved to Godot. And suggested by MudkipWithShades I'm using the Sonic Worlds Next Engine for Godot 4. I am early in development but the work on the Unity version gave me a lot of direction with this project and I...
  4. DinoEpic3

    Any Godot 2D Sonic Engines with C# Support?

    Bc of the Unity Debacle I'm starting to use Godot now, and I was wondering if there is a good Sonic Engine or Framework that supports C#.
  5. DinoEpic3

    Fan Game Sonic Dungeons

    A solid game, I used to use Scratch and I could never for the life of me get platforming physics to work. And the game's presentation makes the game feel less like a "my first project" normally on Scratch. But my biggest issue is the graphics, the game doesn't seem to have a defined art style...
  6. DinoEpic3

    Sonic colors GBA demake project (need a person who is best at programming gba)

    I'd like to be encouraging, but the prospect of the whole game is a bit much when you don't understand what your working with. I had no idea what I was doing when I started my fan game (still kinda don't) but overtime I learned more about the engine I'm working with and the code that went with...
  7. DinoEpic3

    Red sheild

    It means that the moderation is reviewing the game before it can be let public.
  8. DinoEpic3

    Change game

    If you pull down the Showcase Tab, there'll be a tab called 'Your items' It'll show you your Booth
  9. DinoEpic3

    How much wait to public game?

    Is the game for SAGE? -as in, has the SAGE prefix next to the title?
  10. DinoEpic3

    Sonic 3000 - Summer '23 Update

    After playing through it, I thought it was great when it was fast. The fast sections were my favorite, So my least favorite parts were when there was slow platforming. I suggest making Sonic easier to slow down so the platforming is easier to manage. But I had a LOT of fun speeding through the...
  11. DinoEpic3

    I have been painstakingly working for a year, I might not even meet my goal for a SAGE 23' release

    I have been painstakingly working for a year, I might not even meet my goal for a SAGE 23' release
  12. DinoEpic3

    Post Your Screenshots Thread

    quick update on the game, I made some particles & a fancy light illusion. (once again, the Sonic Sprites oughta change along with the HUD & Background to go along with the light illusion) Just realized the placeholder text-
  13. DinoEpic3

    Tips for Sonic Styled Music

    I'm making a 2D demake of Sonic adventure but I'm adding some custom zones in place of cutscenes and I have no musical talent. Just coming to ask for tips on how to get it going
  14. DinoEpic3

    Fan Game Sonic Adventure 2D - Devlog

    In December 2019 I started making a 2D demake of SA1 on Scratch. 3 years later, it moved to Unity and I'm barely anywhere in the project. This thread is for me to post updates that I think deserve a spot here & to answer questions people have on the project...
  15. DinoEpic3

    Post Your Screenshots Thread

    I've been working on this for quite a while now, I'd like to get some feedback! [Note: the Sonic Sprite is gonna change & the text on the far right is just there from the title card transition]
  16. DinoEpic3

    Is it possible they meant to name it "Sonic Clackers" but screwed up the r/l thing?

    I think Sega of America named it Crackers and it's something entirely different in Japan